‘Frankenbike’, a point-and-click adventure newsgame, is a satirical critique of Sydney’s share bike phenomenon. It employs narrative-based roleplay to situate the player amongst varied perspectives within the local share bike culture. Through a series of interlinked scenarios, players are able to explore and act out the relationships between the system’s actors, revealing underlying concerns over infrastructure, governance, ownership, and community — ideas which have not been addressed in mainstream media coverage. ‘Frankenbike’ demonstrates the potential for interactive journalism to foster critical, empathetic, engagement with the news.